At MB Alpha, Moltke Benjaminsen's rapid prototyping lab, we validate pre-funding products and ventures.
Based on our advanced data models we research, build, release, and fail faster.
A network of direct-to-consumer puzzle game destinations. Premium evergreen games with near-infinite replayability, designed for older adults, built for everyone. Each property has its own brand, revenue model, and audience.
Mass-market casual games where every interaction has weight. Simple mechanics you learn in seconds, polished until they feel alive. Fewer games, higher hit rate, each built with viral sharing from day one.
A wiki-style, structured-data reference for products, indexed by barcode. Every entry is one strict, validated file, edited by people and by AI passes through the same path.
The live operations platform under all our products. It watches every event a product fires and decides, for each user, what happens next: how hard the next level is, when the paywall shows, whether a reminder is worth sending at all. Closed beta; SolitairePlace runs on it today.
An index of io games that still run. Browser multiplayer games in the Agar.io tradition, sorted by what you actually do in them. Every link is checked; nothing is listed that is dead. No signup, no download.